Originally Posted by Blizzard Entertainment
* Lil' Deathwing - Right Click to summon and dismiss Lil' Deathwing. (Yep.)
* All glyphs are now found in the spellbook of each class on beta servers. Ultimately, classes will learn glyphs as "spells" and will only have to buy the glyph once to definitely learn it and swap it at any time.
Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Dirge now procs from Plague Strike, Blood Strike, and Icy Touch. (Old - Festering Strike, Plague Strike and Scourge Strike)
* Morbidity no longer reduces the cooldown of Death and Decay and increases its damage by 10/20/30% instead.
Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Soothe Animal is now named Soothe - Soothes the target, dispelling all enrage effects.
* Frenzied Regeneration now Increases maximum health by 30%, increases health to 30% (if below that value), and converts up to 10 rage per second into health for 20 sec. Each point of rage is converted into 3% of max health.
* Bash no longer interrupts spellcasting for 3 sec.
* Enrage now increases physical damage taken by 10% instead of reducing base armor.
* Survival Instincts now Reduces all damage taken by 60% for 12 sec. Only useable while in Bear Form or Cat Form. Instant, 5 min cooldown
* Heart of the Wild now increases your maximum mana by 5/10/15% instead of increasing your Intellect by 2/4/6%.
* Master Shapeshifter bonus increased from 2% to 4% for all forms.
* Furor now gives you a 33/66/100% (up from 20/40/60%) chance to gain 10 rage when you shapeshift into Bear form and you keep up to 33/66/100 (up from 20/40/60) of your Energy when you shapeshift into Cat Form. Now increases your total Intellect by 2/4/6%. (Old - Only increased in Moonkin form)
* Naturalist is back as a Tier 2 Talent. Reduces the cast time of your Healing Touch and Nourish spells by 0.15/0.35/0.5 sec.
Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Aspect of the Fox now allows you to shoot Steady Shot and Cobra Shot while moving and causes you to gain 2 Focus whenever you take damage. (Old - allows Auto-Shot while moving and increases focus regeneration by 20%)
* Kill Command now has a 100 yards range, your pet must be within 5 yards of the target to Kill Command.
* Multi-Shot now costs 40 Focus, down from 60 Focus.
* Misdirection's transferred threat is no longer permanent and will fade after 30 sec.
* Thrill of the Hunt is now a Tier 4 talent, down from Tier 6.
* Noxious Stings is now a 2 Ranks talent, down from 3 Ranks. Increases your damage done on targets afflicted by your Serpent Sting by 5%. Increases your damage done on targets afflicted by your Serpent Sting by 5%. If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 25/50% of the duration remaining.
* Hunting Party now also triggers a 20% ranged and melee attack speed buff.
* Point of No Escape is now a Rank 2 talent, down from Rank 4.
* Serpent Spread *New* (Tier 6) - Targets hit by your Multi-Shot are also afflicted by your Serpent Sting equal to 50% of its total duration.
Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Mana Shield now has a 12 sec cooldown, up from 10 sec.
* Portal: Tol Barad - Creates a portal, teleporting level 85+ group members that use it to Tol Barad. / 18% of base mana, 10 yd range, 10 sec cast, 1 min cooldown, Reagents: Rune of Portals
* Teleport: Tol Barad - Teleports the caster to Tol Barad. / 8% of base mana, 10 sec cast, Reagents: Rune of Teleportation
* Improved Polymorph's effect cannot occur more often than once every 10 sec.
* Frostfire Bolt now slows the target by 40% (up from 20%) for 9 sec but no longer deals additional Frostfire damage over that duration. Cast time changed to 2.5 sec, down from 3 sec.
* Pyroblast damage has been increased by 5%.
* Fireball damage has been increased by 15%. No longer deals additional damage over 4 sec.
* Improved Flamestrike revamped - Reduces the casting time of your Flamestrike spell by 50/100% and gives you a 50/100% chance that your Blast Wave spell will also automatically Flamestrike the same location if two or more targets are affected by the Blast Wave.
* Hot Streak no longer affects Pyroblast.
* Cauterize now burns you for 12% of your maximum health every 1.5 sec (up from 1 sec) over 6 sec (up from 4 sec).
* Blast Wave now slows the targets by 70%. (Down from 75%)
* Molten Shields now reduces the global cooldown of Mage Ward by 1 sec. (Down from 1.5 sec)
* Impact now has a 5/10% chance (up from 4/7%) to cause the next Fire Blast you cast to stun the target for 2 sec and spread any Fire damage over time effects to nearby enemy targets within 12 yards.
* Improved Fire Blast now increases the critical strike chance of your Fire Blast spell by 4/8% instead of reducing its cooldown.
* Fingers of Frost has a 10/20/30% chance to proc (up from 5/10/15%) and now also affects Frostfire Bolt. Can now accumulate up to 2 charges of Finger of Frost instead of giving you 2 from the beginning.
* Improved Freeze now has a chance to grant 2 charges of Fingers of Frost.
Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Divine Light now has a 3 sec cast time. Up from 2.5 sec.
* Seal of Insight now has a chance to restore 4% of the paladin's maximum mana. (Old - Unknown value)
* Consecration now costs 55% of base mana, up from 22% of base mana.
* Sense Undead is gone.
* Seal of Righteousness additional Holy Damage reduced by 50%.
* Light of Dawn now consumes all Holy Power to increase healing by 10% per application.
* Blessed Life revamped - All attacks against you have a 50/100% chance to cause you to generate Holy Power. This effect cannot occur more than once every 2 seconds.
* Improved Concentration Aura is now a 2 ranks talents, down from 3 ranks. Increases effect of Concentration Aura by 8/15% and reduces Silence and Interrupt effects by 15/30%.
* Divine Favor revamped - Increases your spell casting haste by 20% and spell critical chance by 20% for 20 sec. / Instant, 3 min cooldown
* Enlightened Judgements revamped - Your Judgement instantly heals you for [970 to 1081] / [1940 to 2162].
* Clarity of Purpose now reduces casting time by 0.15/0.35/0.5 sec. (Up from 0.1/0.2/0.3 sec)
* Avenger's Shield is now Protection's primary skill. Cooldown lowered from 30 to 24 sec.
* Divine Shield can now be used with Avenging Wrath.
* Hand of Reckoning no longer deals damage if the target isn't attacking you.
* Hammer of Justice no longer interrupts spellcasting for 3 sec.
* Shield of the Templar now reduces the cooldown of Avenger's Shield by 3/6/9 sec. (Down from 3/7/10 sec)
* Sacred Duty revamped - Your Judgements have a 25/50% chance of making your next Shield of the Righteous a critical strike. Lasts 15 sec.
* Vindication revamped - Your Crusader Strike and Hammer of the Righteous have a 50/100% chance to reduce physical damage done by targets by 5/10% for 10 sec.
* Shield of the Righteous revamped - Slam the target with your shield, causing Holy damage. Consumes all applications of Holy Power to determine damage dealt:
1 Holy Power: 20% Attack Power
2 Holy Power: 60% Attack Power
3 Holy Power: 120% Attack Power / 6% of base mana, 5 yd range, Instant cast
* Guarded by the Light now increases your Word of Glory by 30/60% when used on yourself. (Up from 20/40%)
* Holy Shield is now a Tier 5 talent, up from Tier 4. Revamped - Using Shield of the Righteous or Inquisition increases your block chance by 15% for 20 sec.
* Grand Crusader now also procs from Hammer of the Righteous.
* Hallowed Ground now decreases Consecration's mana cost by 40/80%.
* Hammer of the Righteous revamped - Hammer the current target for 40% weapon damage, causing a wave of light that hits all targets within 0 yards for 1061 to 1407 Holy damage. Grants a charge of Holy Power.
* Wrath of the Lightbringer now also affect your Judgement and Hammer of Wrath spells.
* Judgement of Vengeance is now named Judgement of Truth.
* Seal of Truth now deals 16% weapon damage when it's stacked to 5 times. (Down from 33%)
* Crusader Strike now has a 4.5 sec cooldown. (Up from 4 sec)
* Inquiry of Faith now increases the damage done by Seal of Truth by 10/20/30% (Down from 20/40/60%) and now also increases the duration of Inquisition by 50/100/150%.
* Seals of Command now deals 7% weapon damage, down from 15%.
* Divine Purpose revamped - The following attacks have a 20% chance to generate Holy Power: Judgement, Exorcism, Templar's Verdict, Divine Storm, Inquisition, Holy Wrath
* The Art of War now has a 10/20/30% chance to proc (up from 5/10/15%) but the effect cannot be triggered while Exorcism is on cooldown.
* Divine Storm now deals 22/74/150% weapon damage depending on your Holy Power. (Up from 22/50/90%)
* Improved Crusader Strike is gone, replaced with Sanctity of Battle (NYI) - Haste effects lower the cooldown of your Crusader Strike.
* Improved Judgement is now a Tier 1 talent, down from Tier 2. Now increases the range of your Judgement by 10/20 yards instead of increasing its damage.
* Conviction is gone.
* Eye for an Eye now has a 20/40% chance to proc from magic attacks. (Old - 5/10% chance from all attacks)
* Rule of Law is now a Tier 2 talent, up from Tier 1.
* Long Arm of the Law *new* (Tier 3) - Your Judgement has a 50/100% chance to increase your movement speed by 30% for 4 sec when used on targets at or further than 15 yards from you.
* Eternal Glory *new* (Tier 2) - Your Word of Glory has a 20/40% chance not to consume Holy Power.
Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Focused Will now reduces all damage taken by 3/4% (up from 2/3%) and increases healing on you by 4/5% (up from 3/4%) after taking a critical hit. Can now stack with Blessed Resilience.
* Grace now also affects Heal.
* Archangel now also increases your frost damage when used as Dark Archangel (Shadowform).
* Twin Disciplines now increases damage and healing done by instant spells and the damage absorbed by Power Word: Shield by 2/4/6%. (Up from 1/2/3%)
* Chakra is now a Tier 5 (Down from Tier 6) and 2 Ranks (Down from 3 Ranks) talent. Revamped - When activated, your next Heal, Renew, Prayer of Healing or Smite spell will put you into a corresponding Chakra state. Lasts for 30 sec. Heal - Increases the critical effect chance of your Heal spell by 10%, and your Heal refreshes the duration of your Renew on the target. Renew - Increases the healing done by your Renew spell by 10%, and reduces the global cooldown of your Renew spell by .5 sec. Prayer of Healing - Increases the healing done by your area of effect spells by 10% and reduces the cooldown of your Circle of Healing by 2 sec. Smite - Increases your total damage done by Shadow and Holy spells by 15%. 6% of base mana, Instant cast, 1 min cooldown
* Test of Faith is now a Tier 6 talent, up from Tier 5.
* Lightwell is now a Tier 3 talent, down from Tier 5.
* Spirit of Redemption is now a Tier 3 talent, down from Tier 4. No longer increases total Spirit by 5%.
* Holy Concentration is now a 2 Ranks talent (down from 3 Ranks) and now increases mana regeneration from spirit by 10/20%. (Up from 5/10/15%)
* Divine Touch is now a 2 Ranks talent, down from 3 Ranks.
* Deliverance (Tier 3) is now named Serendipity (Tier 4). When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 6/12% (Up from 3/6/9%). Stacks up to 3 times. Lasts 20 sec.
* Improved Holy Nova is gone.
* Improved Healing is now a 2 Ranks talent, down from 3 Ranks.
* Inspiration is now a 2 Ranks talent, down from 3 Ranks. Now reduces your target's physical damage taken by 5/10%. (Up from 3/7/10%)
* Divine Fury now reduces cast time by 0.15/0.35/0.5 sec. (Up from 0.1/0.2/0.3 sec)
* State of Mind *New* (Tier 6) - Your successful Heal, Renew, Prayer of Healing or Smite spell casts increase the duration of your corresponding Chakra state by 4 sec. Passive.
* Heavenly Voice added as a Tier 5 Talent. Your Divine Hymn also heals you for 12/20% of your total health during its duration, and the channel time of your Hymn of Hope is reduced by 10/20%.
* Blessed Resilience added as a Tier 5 Talent. Critical hits made against you have a 30/60% chance to prevent you from being critically hit again for 6 sec.
* Desperate Prayer is no longer a skill and is back as a Tier 2 talent.
* Mind Spike revamped - Blasts the target for 1082.81 to 1144.05 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%. Stacks up to 3 times.
* Shadow Word: Death cooldown changed to 10 sec, down from 12 sec. Damage increased by 10%.
* Mind Flay now deals damage over 3 sec, down from 5 sec.
* Vampiric Touch no longer deals damage if dispelled.
* Twisted Faith is now a Tier 2 (Down from Tier 5) 2-Ranks (Down from 3 Ranks) Talent. Revamped - Increases your chance to hit with shadow spells by 1/2%, and grants you spell hit rating equal to 50/100% of any Spirit gained from items or effects.
* Mind Melt now stacks up to 2 Times. (Down from 3)
* Empowered Shadow Orbs is now named Harnessed Shadows.
* Improved Mind Blast now gives your Mind Blast a 33/66/100% (up from 20/40/60%) chance to reduce all healing done to the target by 25% for 10 sec.
* Improved Devouring Plague is now a 2 Ranks talent, down from 3 Ranks. Revamped - Your Devouring Plague instantly deals damage equal to 15/30% of its total periodic effect.
* Paralysis *New* (Tier 5) - When you critically hit with your Mind Blast, you cause the target to be unable to move for 2/4 sec.
Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Cold Blood no increases the critical strike chance of your next non-periodic offensive ability by 100%.
* Sprint now lasts 8 sec and has a 1 min cooldown. (Old - 15 sec, 3 min cooldown)
* Lightning Reflexes now increases your attack speed by 2/4/6%.
* Tricks of the Trade's transferred threat is no longer permanent and will fade after 30 sec.
* Blind now costs 15 Energy, down from 30 Energy. 15 yards range, up from 10 yards.
* Sap now costs 35 Energy, down from 65 Energy. 10 yards range, up from 5 yards.
* Enveloping Shadows is now a Tier 3 talent, down from Tier 4.
* Dirty Tricks is gone.
* Energetic Recovery *New* - Empowers your Recuperate ability, causing its periodic effect to also restore 4/8/12 Energy.
Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Magma Totem now costs 18% of base mana, down from 27%.
* Lava Burst damage has been increased by 25%.
* Totem of Tranquil Mind *New* - Summons a Totem of Tranquil Mind with 5 health at the feet of the caster for 5 min, causing party or raid members within 30 yards to lose 0% less casting or channeling time when damaged. (Value NYI, Concentration Aura)
* Maelstrom Weapon now also reduces the mana cost of the spell.
Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Seed of Corruption Soulburn effect - Your Seed of Corruption detonation effect will afflict Corruption on all enemy targets. The Soul Shard will be refunded if the detonation is successful.
* Create Soulstone now resurrects with 30% health (down from 60%) and 30% mana.
* Soulburn now has a 45 sec cooldown, up from 30 sec.
* Nemesis no longer reduces the cooldown of Fel Domination, now reduces the cooldown of Soulburn.
Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
* Colossus Smash now allows all your attacks to entirely bypass the enemy armor for 6 sec. (Old - Just Mortal Srike, Heroic Strike, Bloodthirst, and Overpower)
* Endless Rage is now passive.
* Battle Stance revamped - A balanced combat stance. Increases damage done by 5%. Decreases damage taken by 5%.
* Strike *New* - A simple strike that deals 50% weapon damage. Use once you have sufficient rage. / 20 Rage, 5 yd range, Instant, 3 sec cooldown
* Drums of War no longer reduces the rage cost of Hamstring. Changed to 1-Rank (down from 2-Ranks) and now reduces rage cost of your Shield Bash, Pummel, and any shouts which cost rage by 50%.
* War Academy now also affects Cleave.
* Berserker Stance revamped - An aggressive combat stance. Increases damage done by 10%. / Instant, 1 sec cooldown
* Cleave no longer has the ability to consume up to 20 additional rage to deal more damage. Now costs 30 rage (up from 10) and deals the maximum amount of damage. Cooldown changed to 3 sec, apparently shared with Heroic Strike.
* Single-Minded Fury no longer affects Cleave.
* Bloodsurge now has a 7/14/20% chance to proc, 6 sec internal cooldown removed.
* Enrage now lasts 9 sec, up from 4 sec.
* Impending Victory now procs from Devastate instead of Shield Slam. Proc chance reduced to 25/50%. (From 50/100%)
* Defensive Stance revamped - A defensive combat stance. Decreases damage taken by 10%. Increases threat generated by 45%.
* Gag Order is now a Rank 2 talent, down from Rank 4.
* Improved Revenge is now a Rank 4 talent, up from Rank 2.